| Lvl 3 Skills | 
						
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				Taunt Increases the target's hate towards the fighter.
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																																																																																																																																																																																																																																																																																																| Lvl 4 Skills | 
									
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				Stance: Toughness Greatly increases defense, parry and physical damage mitigation at the cost of offensive melee skills and combat attack damage. This is the fighter's primary defensive stance  | 
			
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																																																																																																																																																																																																																																																																																													| Lvl 6 Skills | 
												
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				Intervene Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take  | 
			
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																																																																																																																																																																																																																																																																																										| Lvl 8 Skills | 
															
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				Shout Increases the hate of all enemies in an encounter towards the fighter.  | 
			
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																																																																																																																																																																																																																																																																																							| Lvl 10 Skills | 
																		
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				Provoke Increases the target's hate towards the fighter.  | 
			
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				Taunting Blow A melee attack that increases the target's hate towards the warrior if it hits.  | 
			
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																																																																																																																																																																																																																																																																																	| Lvl 12 Skills | 
																								
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				Rallying Cry Increases the physical defense of the warrior's group against slashing, piercing, and crushing attacks for a short duration  | 
			
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																																																																																																																																																																																																																																																																														| Lvl 13 Skills | 
																											
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				Shield Bash A shield attack that knocks the enemy down and stuns them for a short duration. This attack requires a shield.  | 
			
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																																																																																																																																																																																																																																																																											| Lvl 15 Skills | 
																														
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				Forced Swing A melee attack that does some extra damage.  | 
			
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																																																																																																																																																																																																																																																																								| Lvl 16 Skills | 
																																	
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				Stance: Soldier's Stance Greatly increases defense, parry and physical damage mitigation at the cost of offensive melee skills and combat attack damage. This is the warrior's primary defensive stance  | 
			
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																																																																																																																																																																																																																																																																					| Lvl 17 Skills | 
																																				
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				Concussion A melee attack that deals crushing damage and drains some of the target's power on a successful hit.  | 
			
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																																																																																																																																																																																																																																																																		| Lvl 19 Skills | 
																																							
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				Battle Tactics Increases the maximum health of the warrior's group.  | 
			
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																																																																																																																																																																																																																																																															| Lvl 20 Skills | 
																																										
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				Intercept Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take  | 
			
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				Sentinel Allows the guardian to protect an ally, sometimes absorbing most of the physical damage an ally would otherwise take  | 
			
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																																																																																																																																																																																																																																																									| Lvl 21 Skills | 
																																																
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				Allay Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also decreases the target's hate generation  | 
			
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				Bury A melee attack that strikes all nearby enemies surrounding the guardian.  | 
			
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																																																																																																																																																																																																																																																			| Lvl 22 Skills | 
																																																						
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				Shouting Cry Increases the hate of all enemies in an encounter towards the guardian. This ability can be used while stifled or stunned.  | 
			
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				Slam A high damage crushing melee attack.  | 
			
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																																																																																																																																																																																																																																													| Lvl 23 Skills | 
																																																												
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				Guardian's Call Increases the offensive combat skills of the guardian's group.  | 
			
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																																																																																																																																																																																																																																										| Lvl 24 Skills | 
																																																															
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				Call of Command Increases the defense skill of the guardian's group.  | 
			
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				Taunting Challenge A melee attack that increases the target's hate towards the guardian if it hits.  | 
			
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																																																																																																																																																																																																																																				| Lvl 25 Skills | 
																																																																					
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				Ruin A melee attack that decreases target's offensive melee skills and deal additional slashing damage over time on a successful hit.  | 
			
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																																																																																																																																																																																																																																	| Lvl 26 Skills | 
																																																																								
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				Battle Cry Increases the physical defense of the guardian's group against slashing, piercing, and crushing attacks for a short duration. Defense versus slashing and piercing attacks is improved  | 
			
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				True Strike A very accurate melee attack that rarely misses.  | 
			
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																																																																																																																																																																																																																											| Lvl 27 Skills | 
																																																																														
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				Bull Rush A shield attack that knocks the enemy down and stuns them for a short duration. This attack requires a shield.  | 
			
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				Wall of Flesh Increases the defense of the guardian in exchange for decreased movement and attack speeds. Also grants a chance to root opponents that attack the guardian in melee.  | 
			
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																																																																																																																																																																																																																					| Lvl 28 Skills | 
																																																																																				
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				Iron Will Increases the guardian's stamina.  | 
			
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				Maim A melee attack that deals additional slashing damage over time and reduces the target's combat attack damage on a successful hit.  | 
			
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																																																																																																																																																																																																															| Lvl 29 Skills | 
																																																																																										
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				Goading Defense Grants a chance to increase hate with any opponent that damages the guardian. This ability also roots the guardian in place.  | 
			
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				Shatter A melee attack that does some extra damage.  | 
			
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																																																																																																																																																																																																									| Lvl 30 Skills | 
																																																																																																
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				Stance: Desperate Flurry Increases the guardian's offensive melee skills and strength, at the cost of decreased defense and parry skill. This is the guardian's primary offensive stance  | 
			
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				Stance: Dig In Greatly increases defense, parry, physical and heat damage mitigation at the cost of offensive melee skills and combat attack damage. This is the guardian's primary defensive stance  | 
			
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																																																																																																																																																																																																			| Lvl 31 Skills | 
																																																																																																						
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				Batter A melee attack that deals crushing damage and drains some of the target's power on a successful hit.  | 
			
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				Suppress Interrupts the target and increases their hate towards the guardian.  | 
			
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																																																																																																																																																																																													| Lvl 32 Skills | 
																																																																																																												
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				Entrench Roots the guardian in place. This effect increases trauma mitigation and decreases the guardian's attack rate and melee attack damage.  | 
			
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				Never Surrender Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also increases the guardian's parry skill  | 
			
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																																																																																																																																																																																							| Lvl 33 Skills | 
																																																																																																																		
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				Do or Die Increases the maximum health of the guardian's group.  | 
			
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				Invade An extra high damage single enemy attack.  | 
			
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																																																																																																																																																																																	| Lvl 34 Skills | 
																																																																																																																								
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				Intercede Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take | 
			
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				Safe Guard Allows the guardian to protect an ally, sometimes absorbing most of the physical damage an ally would otherwise take  | 
			
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																																																																																																																																																																											| Lvl 35 Skills | 
																																																																																																																														
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				Maneuver Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also decreases the target's hate generation  | 
			
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				Topple A melee attack that strikes all nearby enemies surrounding the guardian.  | 
			
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				Unyielding Will Allows a warrior to be healed and placed at Death's Door for a short time after death. When Death's Door wears off the warrior dies. | 
			
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																																																																																																																																																																		| Lvl 36 Skills | 
																																																																																																																																							
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				Crush A high damage crushing melee attack.  | 
			
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				Smothering Cry Increases the hate of all enemies in an encounter towards the guardian. This ability can be used while stifled or stunned.  | 
			
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																																																																																																																																																												| Lvl 37 Skills | 
																																																																																																																																													
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				Call to Battle Increases the offensive combat skills of the guardian's group.  | 
			
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																																																																																																																																																									| Lvl 38 Skills | 
																																																																																																																																																
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				Call of Protection Increases the defense skill of the guardian's group.  | 
			
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				Vengeful Strike A melee attack that increases the target's hate towards the guardian if it hits.  | 
			
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																																																																																																																																																			| Lvl 39 Skills | 
																																																																																																																																																						
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				Ferocious Charge A melee attack that decreases target's offensive melee skills and deal additional slashing damage over time on a successful hit.  | 
			
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																																																																																																																																																| Lvl 40 Skills | 
																																																																																																																																																									
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				Commanding Presence Increases the physical defense of the guardian's group against slashing, piercing, and crushing attacks for a short duration. Defense versus slashing and piercing attacks is improved  | 
			
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				Retaliate A high damage attack that staggers the target, preventing them from making normal combat attacks for a short duration  | 
			
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				Unerring Strike A very accurate melee attack that rarely misses.  | 
			
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																																																																																																																																							| Lvl 41 Skills | 
																																																																																																																																																																		
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				Staggering Slam A shield attack that knocks the enemy down and stuns them for a short duration. This attack requires a shield.  | 
			
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				Wall of Brawn Increases the defense of the guardian in exchange for decreased movement and attack speeds. Also grants a chance to root opponents that attack the guardian in melee.  | 
			
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																																																																																																																																	| Lvl 42 Skills | 
																																																																																																																																																																								
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				Cleave A melee attack that deals additional slashing damage over time and reduces the target's combat attack damage on a successful hit.  | 
			
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				Iron Conviction Increases the guardian's stamina.  | 
			
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																																																																																																																											| Lvl 43 Skills | 
																																																																																																																																																																														
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				Maddening Defense Grants a chance to increase hate with any opponent that damages the guardian. This ability also roots the guardian in place.  | 
			
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				Overwhelm A melee attack that does some extra damage.  | 
			
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																																																																																																																					| Lvl 44 Skills | 
																																																																																																																																																																																				
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				Stance: Desperate Rush Increases the guardian's offensive melee skills and strength, at the cost of decreased defense and parry skill. This is the guardian's primary offensive stance  | 
			
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				Stance: Fortified Stance Greatly increases defense, parry, physical and heat damage mitigation at the cost of offensive melee skills and combat attack damage. This is the guardian's primary defensive stance  | 
			
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				Taunting Assault An area of effect melee attack that increases the target encounter's hate towards the guardian.  | 
			
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																																																																																																												| Lvl 45 Skills | 
																																																																																																																																																																																													
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				Deafen Interrupts the target and increases their hate towards the guardian.  | 
			
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				Vindication A melee attack that deals crushing damage and drains some of the target's power on a successful hit.  | 
			
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																																																																																																						| Lvl 46 Skills | 
																																																																																																																																																																																																			
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				Anchor Roots the guardian in place. This effect increases trauma mitigation and decreases the guardian's attack rate and melee attack damage.  | 
			
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				Vigilance Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also increases the guardian's parry skill  | 
			
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																																																																																																| Lvl 47 Skills | 
																																																																																																																																																																																																									
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				Return to Battle Increases the maximum health of the guardian's group.  | 
			
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				Swamp An extra high damage single enemy attack.  | 
			
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																																																																																										| Lvl 48 Skills | 
																																																																																																																																																																																																															
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				Sentry Allows the guardian to protect an ally, sometimes absorbing most of the physical damage an ally would otherwise take  | 
			
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																																																																																							| Lvl 49 Skills | 
																																																																																																																																																																																																																		
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				Assuage Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also decreases the target's hate generation  | 
			
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																																																																																				| Lvl 50 Skills | 
																																																																																																																																																																																																																					
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				Blast A high damage crushing melee attack.  | 
			
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				Guardian Sphere Allows the guardian to protect the entire group, sometimes absorbing all the damage a group member would otherwise take  | 
			
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				Protect Increases the hate of all enemies in an encounter towards the guardian. This ability can be used while stifled or stunned.  | 
			
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																																																																											| Lvl 51 Skills | 
																																																																																																																																																																																																																														
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				Call to War Increases the offensive combat skills of the guardian's group.  | 
			
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																																																																								| Lvl 52 Skills | 
																																																																																																																																																																																																																																	
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				Call of Defense Increases the defense skill of the guardian's group.  | 
			
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				Reinforcement Increases the hate position of the guardian for every enemy the guardian successfully attacks.  | 
			
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				Unforgiving Strike A melee attack that increases the target's hate towards the guardian if it hits.  | 
			
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																																																															| Lvl 53 Skills | 
																																																																																																																																																																																																																																										
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				Relentless Charge A melee attack that decreases target's offensive melee skills and deal additional slashing damage over time on a successful hit.  | 
			
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																																																												| Lvl 54 Skills | 
																																																																																																																																																																																																																																													
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				Commanding Aura Increases the physical defense of the guardian's group against slashing, piercing, and crushing attacks for a short duration. Defense versus slashing and piercing attacks is improved  | 
			
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				Perfect Strike A very accurate melee attack that rarely misses.  | 
			
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				Quelling Strike A high damage attack that staggers the target, preventing them from making normal combat attacks for a short duration  | 
			
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																																																			| Lvl 55 Skills | 
																																																																																																																																																																																																																																																						
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				Sentry Watch Allows the guardian to intervene and take the damage that would have otherwise killed an ally in the group for a short duration. This also increases the enemy's hate towards the guardian when this effect triggers.  | 
			
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				Staggering Rush A shield attack that knocks the enemy down and stuns them for a short duration. This attack requires a shield.  | 
			
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				Wall of Might Increases the defense of the guardian in exchange for decreased movement and attack speeds. Also grants a chance to root opponents that attack the guardian in melee.  | 
			
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																																										| Lvl 56 Skills | 
																																																																																																																																																																																																																																																															
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				Hew A melee attack that deals additional slashing damage over time and reduces the target's combat attack damage on a successful hit.  | 
			
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				Steely Conviction Increases the guardian's stamina.  | 
			
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																																				| Lvl 57 Skills | 
																																																																																																																																																																																																																																																																					
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				Inflaming Defense Grants a chance to increase hate with any opponent that damages the guardian. This ability also roots the guardian in place.  | 
			
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				Overpower A melee attack that does some extra damage.  | 
			
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																														| Lvl 58 Skills | 
																																																																																																																																																																																																																																																																											
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				Goading Assault An area of effect melee attack that increases the target encounter's hate towards the guardian.  | 
			
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				Stance: Desperate Charge Increases the guardian's offensive melee skills and strength, at the cost of decreased defense and parry skill. This is the guardian's primary offensive stance  | 
			
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				Stance: Steadfast Stance Greatly increases defense, parry, physical and heat damage mitigation at the cost of offensive melee skills and combat attack damage. This is the guardian's primary defensive stance  | 
			
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				Tower of Stone Allows the guardian to use a tower shield to absorb all damage they would have otherwise received if the damage was greater than 10% of their total health for up to 3 hits. Each time this effect is triggered, the shield suffers damage. Upgrades to this ability decrease the amount of damage received by the shield  | 
			
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																		| Lvl 59 Skills | 
																																																																																																																																																																																																																																																																																							
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				Buffet A melee attack that deals crushing damage and drains some of the target's power on a successful hit.  | 
			
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				Confront Interrupts the target and increases their hate towards the guardian.  | 
			
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												| Lvl 60 Skills | 
																																																																																																																																																																																																																																																																																													
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				Plant Roots the guardian in place. This effect increases trauma mitigation and decreases the guardian's attack rate and melee attack damage.  | 
			
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				Unyielding Vigilance Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also increases the guardian's parry skill | 
			
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